AI Insights · Timothy · June 2022
Top 5 Shopping Games in Netherlands Q2 2022 Performance
Discover the performance of the top 5 shopping games in the Netherlands for Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 shopping games in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Below is a detailed overview of each game's performance according to Sensor Tower data.
My Mini Mart from SUPERSONIC STUDIOS LTD saw significant growth in both revenue and user engagement. Weekly revenue increased steadily, peaking at approximately $1.5K in the week of June 20. Downloads showed a notable rise mid-quarter, reaching over 9.5K in the week of May 2. The game also experienced a consistent increase in weekly active users, culminating at around 17.9K in the week of June 20.
Cashier 3D by Rollic Games had a more modest performance. Weekly revenue started at $165 and declined to $26 by the end of May, with a slight recovery to $80 in the last week of June. Downloads fluctuated, peaking at 5.8K in the week of April 25 before stabilizing around 4.3K towards the end of the quarter. Active users saw a dip in May but ended the quarter strong at around 8K.
Fashion Universe from Voodoo showed a mixed performance. Weekly revenue remained low but saw a significant jump to $124 in the week of June 20. Downloads increased dramatically towards the end of the quarter, with a peak of over 10K in the week of June 20. Active users followed a similar trend, reaching approximately 15.3K in the same week.
Vlad and Niki Supermarket game by Oculist had relatively stable metrics. Revenue fluctuated but remained low, peaking at $32 in the first week of the quarter. Downloads were consistent, averaging around 800 weekly. Active users also showed stability, maintaining around 1.3K throughout the quarter.
Hypermarket 3D from Sunday.gg had the lowest performance among the top 5. Although there was no revenue recorded, downloads peaked at 1.3K in the week of May 2. Active users saw a high of 1.9K in the same week, but the numbers declined to around 790 by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.